KinectME is a anatomical atlas using the Microsoft KINECT.
It’s just a proof of concept.
Implemented with Blender 2.57, Windows7, using the Microsoft SDK
designed by Britta Meyer
implemented by Sebastian Ronis
KinectME is a anatomical atlas using the Microsoft KINECT.
It’s just a proof of concept.
Implemented with Blender 2.57, Windows7, using the Microsoft SDK
designed by Britta Meyer
implemented by Sebastian Ronis