This hack demonstrates the ability to use the Kinect with Unity 3D and interact with all of Unity’s gaming features. In this demo I built a simple ball man with balls at each major joint of the body. I place the camera at the first person position this time and tied in the head movements to give you a realistic first person view. You will notice that you have a full range of motion from your feet to your head and you are able to see your hands and arms while in first person. This is going to be key for the next presentation I work on. Movement forward and backward are also going to be coming next.

You can also see the ability to use physics in Unity 3D. By hooking up some physic materials to the hands and feet you are able to push things, kick things, and pretty much do anything you want.

Kinect + Unity 3D Ball Man Pysics with First Person

Uncategorized |